![]() "Snap a quick shot at your target with your pistol, dealing 9 physical damage. Secret World Legends SWL Schmidy's Guide to Pistol DPS Thirteen of the 21 Pistol Passive abilities each modify one Pistol active ability, but none modify more than one, and no Pistol active ability is modified by more than one Passive. When combat ends your chambers will reset to a white match. This means that if your lock is about to end, you can cast an ability with a noteworthy channel time to continue benefiting from a match’s damage bonus even when the lock is not present. The bonus damage that you deal while matched is not dependent on the barrels being locked, and the damage bonus granted by the chambers matching applies for the entire duration of an ability cast. All Pistol damage bonuses are based on your Combat Power. ![]() The bonus damage for a blue match is higher than that of a white match, and the bonus damage of red match is higher than that of a blue match. At the start of any combat you will always automatically roll a white match. If the combination’s colors match, your chambers will lock into this combination for 3 seconds and you will deal additional damage when your Pistol abilities hit. Whenever you activate most Pistol abilities your chambers roll to a new combination.
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